IL-2 Sturmovik: 1946

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Resumo

A mundialmente famosa série de simuladores de voo IL-2 Sturmovik™ de Oleg Maddox continua a se expandir. A última oferta, IL-2 1946, acrescenta 36 novos aviões, quatro novos mapas gigantescos, mais de cem novos objetos terrestres e quase 200 novas missões de campanha. Essa nova obra também inclui todo o conteúdo anterior da série Il-2. O que anos atrás começou como um simulador de estudo de uma aeronave agora é uma antologia surpreendente, com 229 aeronaves voáveis e mais de 300 aeronaves no total! Sem mencionar que os jogadores terão a oportunidade de dar uma primeira olhada no futuro da série, que chegará no próximo ano:

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Enredo

Três das nove campanhas são uma partida para a história alternativa, concentrando-se em batalhas hipotéticas entre a União Soviética e a Alemanha no ano de 1946, enquanto a Segunda Guerra Mundial ainda está em andamento. Tanto a VVS quanto a Luftwaffe agora têm acesso a avançados caças a jato e a foguetes, além de outras tecnologias revolucionárias. Todos esses novos aviões são modelados com o mesmo grau incrível de precisão histórica e atenção aos detalhes que todos os outros aviões do Il-2.


IL-2 Sturmovik: 1946 Instruções de ativação

IL-2 Sturmovik: 1946 Avaliações e classificações

90
Review by gamerz4life [user]
27 de setembro de 2020

Note: Game is a Flight Sim if you’re not into Flight Sims step away!IL-2 is more or a semi-sim between arcade and a real simulation; thisNote: Game is a Flight Sim if you’re not into Flight Sims step away!IL-2 is more or a semi-sim between arcade and a real simulation; this due to there being no clickable cockpit (like DCS of BMS) or advanced flight management or planning (which can be a good thing or a bad thing depending on who you are). Though like all Sims it still suffers in the Boredom Simulator (flying around doing nothing, feeling like a commercial pilot unless that’s your cup of tea) to which all Sims suffer from not a real surprise; though this can be overcome by time compression and best of all TimeSkip which skips you to the next waypoint much like in Combat Flight Sim. So you can take off, set up your plane, then TimeSkip to the mission point no boredom involved. The A.I (friend and enemy) is competent in most situations and will follow orders when given, along with ground control.There is a lot of content in this Sim from single missions to Mission Builder, and Campaign; you can also record and replay your flights and the replay system is one of the best still in a flight sim!It’s originally from the early 2000's (first release), and it can show in its rather overly sensitive flight controls of some of its planes (especially on takeoffs and landings), much like other early flight Sims from the early 2000's (They can be tweaked somewhat in control settings). Though ‘Damage models’ and ‘3D Models’ in general of the planes, ships, and ground forces are really Impressive; especially the planes and their cockpits (with fully functional gauges). Visuals are still pretty decent today (really good for its time; compare it to Microsoft Combat Flight Sim of the same time.P.S. I would only recommend for those who are flight sim aficionados, and love flying in WWII. A Flight Stick is also recommend but not necessary; because of the touchy controls. Really if you want a cheap and samey experience along with updated graphics and flight controls/flight models get the 2008 IL2: Birds of Prey for the 360, or Wings of Prey for the PC (it’s a little more on the arcade side but feels like IL-2).Pro: It’s a Flight Sim. Mission Builder so always new content, Tons of rendered Cockpits (Fighters and Bombers). Great looking models being eighteen years old!Con: Its ‘Flight Models’ and’ Flight Controls’ leave something to be desired on some planes.

90
Review by gamerz4life [user]
27 de setembro de 2020

Note: Game is a Flight Sim if you’re not into Flight Sims step away!IL-2 is more or a semi-sim between arcade and a real simulation; thisNote: Game is a Flight Sim if you’re not into Flight Sims step away!IL-2 is more or a semi-sim between arcade and a real simulation; this due to there being no clickable cockpit (like DCS of BMS) or advanced flight management or planning (which can be a good thing or a bad thing depending on who you are). Though like all Sims it still suffers in the Boredom Simulator (flying around doing nothing, feeling like a commercial pilot unless that’s your cup of tea) to which all Sims suffer from not a real surprise; though this can be overcome by time compression and best of all TimeSkip which skips you to the next waypoint much like in Combat Flight Sim. So you can take off, set up your plane, then TimeSkip to the mission point no boredom involved. The A.I (friend and enemy) is competent in most situations and will follow orders when given, along with ground control.There is a lot of content in this Sim from single missions to Mission Builder, and Campaign; you can also record and replay your flights and the replay system is one of the best still in a flight sim!It’s originally from the early 2000's (first release), and it can show in its rather overly sensitive flight controls of some of its planes (especially on takeoffs and landings), much like other early flight Sims from the early 2000's (They can be tweaked somewhat in control settings). Though ‘Damage models’ and ‘3D Models’ in general of the planes, ships, and ground forces are really Impressive; especially the planes and their cockpits (with fully functional gauges). Visuals are still pretty decent today (really good for its time; compare it to Microsoft Combat Flight Sim of the same time.P.S. I would only recommend for those who are flight sim aficionados, and love flying in WWII. A Flight Stick is also recommend but not necessary; because of the touchy controls. Really if you want a cheap and samey experience along with updated graphics and flight controls/flight models get the 2008 IL2: Birds of Prey for the 360, or Wings of Prey for the PC (it’s a little more on the arcade side but feels like IL-2).Pro: It’s a Flight Sim. Mission Builder so always new content, Tons of rendered Cockpits (Fighters and Bombers). Great looking models being eighteen years old!Con: Its ‘Flight Models’ and’ Flight Controls’ leave something to be desired on some planes.

100
Review by Broyax [user]
23 de julho de 2020

Oh dis donc le jeu de coucous foireux ! qu'il est relou sa mère, ce gros bâtard ! déjà, rien que pour décoller, il roule en crabe et il voleOh dis donc le jeu de coucous foireux ! qu'il est relou sa mère, ce gros bâtard ! déjà, rien que pour décoller, il roule en crabe et il vole de travers... oui, rien que pour décoller, il faut être un astronaute de la Nasa ou s'appeler Gagarine... il paraît que le jeu gère la manette et dans les réglages, il semble avoir compris mais en fait que dalle, il s'en fout de ta manette ! ou alors faut tout reparamétrer chaque putain de touche de A à Z... laisse tomber.On clique quoi qu'il en soit sur l'entraînement pour s'entraîner... et on a droit qu'à des "vidéos" faites avec le moteur du jeu, des "leçons" pas interactives pour un kopeck... comment tu veux apprendre si tu peux pas essayer "en vrai" ? Alors, on va dans les options et on décoche toutes les conneries réalistes, on lance une mission du côté du Reich avec un BF110... déjà que l'espèce de "briefing" est super mal présenté (qui a torché ça ? le stagiaire ?) mais en vol, aucune indication de rien... faut aller où, mon couillon de jeu, hein ? dans ton cul ?...Graphiquement, c'est plutôt pas trop vilain (enfin pour l'époque je crois) mais uniquement en 4/3 et la musique du menu, on dirait de la FM des années 90, quelle horreur...! le jeu a l'air de toute façon bien buggué (souris qui disparaît dans les menus, jeu entièrement muet une fois sur deux, joystick non reconnu) et n'est pas d'une fluidité exemplaire : encore un machin programmé avec le fion !Bref, on arrête cette connerie de jeu à la con qui soûle et qui ne vaut pas un radis : envoyez-moi tout ça au goulag !

100
Review by Broyax [user]
23 de julho de 2020

Oh dis donc le jeu de coucous foireux ! qu'il est relou sa mère, ce gros bâtard ! déjà, rien que pour décoller, il roule en crabe et il voleOh dis donc le jeu de coucous foireux ! qu'il est relou sa mère, ce gros bâtard ! déjà, rien que pour décoller, il roule en crabe et il vole de travers... oui, rien que pour décoller, il faut être un astronaute de la Nasa ou s'appeler Gagarine... il paraît que le jeu gère la manette et dans les réglages, il semble avoir compris mais en fait que dalle, il s'en fout de ta manette ! ou alors faut tout reparamétrer chaque putain de touche de A à Z... laisse tomber.On clique quoi qu'il en soit sur l'entraînement pour s'entraîner... et on a droit qu'à des "vidéos" faites avec le moteur du jeu, des "leçons" pas interactives pour un kopeck... comment tu veux apprendre si tu peux pas essayer "en vrai" ? Alors, on va dans les options et on décoche toutes les conneries réalistes, on lance une mission du côté du Reich avec un BF110... déjà que l'espèce de "briefing" est super mal présenté (qui a torché ça ? le stagiaire ?) mais en vol, aucune indication de rien... faut aller où, mon couillon de jeu, hein ? dans ton cul ?...Graphiquement, c'est plutôt pas trop vilain (enfin pour l'époque je crois) mais uniquement en 4/3 et la musique du menu, on dirait de la FM des années 90, quelle horreur...! le jeu a l'air de toute façon bien buggué (souris qui disparaît dans les menus, jeu entièrement muet une fois sur deux, joystick non reconnu) et n'est pas d'une fluidité exemplaire : encore un machin programmé avec le fion !Bref, on arrête cette connerie de jeu à la con qui soûle et qui ne vaut pas un radis : envoyez-moi tout ça au goulag !

90
Review by Aodecim [user]
31 de julho de 2011

Extremely realistic and addicting, provides the best immersion experience in "hardcore" servers in multiplayer. Large learning curve forExtremely realistic and addicting, provides the best immersion experience in "hardcore" servers in multiplayer. Large learning curve for players who have never played flight-sims but nevertheless, was endlessly fun.

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Informações sobre o jogo
Data de lançamento 7 de dezembro de 2006
Editor 1C: Maddox Games, 1C-777
Avaliação Total 92%
Classificação de conteúdo T (Teen)
Modos de jogo Um jogador, Multijogador, Cooperativa
Perspectivas dos jogadores Terceira pessoa, Primeira pessoa, Vista lateral
Gêneros Atirador, Simulador, Tático
Temas Ação, Histórico
Plataformas PC (Microsoft Windows)